We're not yet ready to go public... with anything at all.
We are, however, ready to offer aspiring game developers an amazing opportunity to actively contribute to a large-scale MMORPG project. All positions will initially be voluntary, with the possibility for a share of the profits when the game goes live. We'll need hundreds of models and thousands of lines of codes, but with our wiki-like approach, the amount you personally contribute to the project is up to you.
We are currently looking for:
- *Programmers (Must know at least one programming language. Our engine uses a proprietary script that you will need to learn.)
- *Database Administrator (For our unique approach to building an MMORPG, we will require a robust database to manage all of our assets)
- 3D Artists (Characters, weapons, world objects, environments, etc.)
- 2D Artists (Conceptual artwork, textures, etc.)
- Sounds (Music, Sound Effects, etc)
- *System Designers (Looking for some innovative ideas on crafting, economy, profession, etc. Those with programming experience or artistic abilities will be given a preference here.)
- Community Manager (There's no community yet, but when there is, you'll be managing it!)
- Writers (Story arcs, quest lines, dynamic events, back story)
If you think you've got what it takes, drop me an email ( This e-mail address is being protected from spambots. You need JavaScript enabled to view it. ) and let me know why this team would not be complete without you. Whenever possible, please include example of your work.
*As we are still early in development, these are currently our top priority.
ne·far·i·ous
[ni-fair-ee-uh
s] Origin:
1595–1605; < Latin nefārius wicked, vile, equivalent to nefās offense against divine or moral law
mean
) an agency, instrument, or method used to attain an end: The telephone is a means of communication. There are several means of solving the problem.